bun:ffi has experimental support for compiling and running C from JavaScript with low overhead.
Usage (cc in bun:ffi)
See the introduction blog post for more information. JavaScript:
hello.ts
import { cc } from "bun:ffi";
import source from "./hello.c" with { type: "file" };
const {
symbols: { hello },
} = cc({
source,
symbols: {
hello: {
args: [],
returns: "int",
},
},
});
console.log("What is the answer to the universe?", hello());
C source:
hello.c
int hello() {
return 42;
}
When you run hello.js, it will print:
terminal
bun hello.js
What is the answer to the universe? 42
Under the hood, cc uses TinyCC to compile the C code and then link it with the JavaScript runtime, efficiently converting types in-place.
Primitive types
The same FFIType values in dlopen are supported in cc.
FFIType
C Type
Aliases
cstring
char*
function
(void*)(*)()
fn, callback
ptr
void*
pointer, void*, char*
i8
int8_t
int8_t
i16
int16_t
int16_t
i32
int32_t
int32_t, int
i64
int64_t
int64_t
i64_fast
int64_t
u8
uint8_t
uint8_t
u16
uint16_t
uint16_t
u32
uint32_t
uint32_t
u64
uint64_t
uint64_t
u64_fast
uint64_t
f32
float
float
f64
double
double
bool
bool
char
char
napi_env
napi_env
napi_value
napi_value
Strings, objects, and non-primitive types
To make it easier to work with strings, objects, and other non-primitive types that don’t map 1:1 to C types, cc supports N-API. To pass or receive a JavaScript values without any type conversions from a C function, you can use napi_value. You can also pass a napi_env to receive the N-API environment used to call the JavaScript function.
Returning a C string to JavaScript
For example, if you have a string in C, you can return it to JavaScript like this:
hello.ts
import { cc } from "bun:ffi";
import source from "./hello.c" with { type: "file" };
const {
symbols: { hello },
} = cc({
source,
symbols: {
hello: {
args: ["napi_env"],
returns: "napi_value",
},
},
});
const result = hello();
And in C:
hello.c
#include <node/node_api.h>
napi_value hello(napi_env env) {
napi_value result;
napi_create_string_utf8(env, "Hello, Napi!", NAPI_AUTO_LENGTH, &result);
return result;
}
You can also use this to return other types like objects and arrays:
hello.c
#include <node/node_api.h>
napi_value hello(napi_env env) {
napi_value result;
napi_create_object(env, &result);
return result;
}
cc Reference
library: string[]
Use the library array to specify the libraries to link with the C code.
type Library = string[];
cc({
source: "hello.c",
library: ["sqlite3"],
});
symbols
Use the symbols object to specify the functions and variables to expose to JavaScript.
type Symbols = {
[key: string]: {
args: FFIType[];
returns: FFIType;
};
};
source
The source is a file path to the C code that should be compiled and linked with the JavaScript runtime.
type Source = string | URL | BunFile;
cc({
source: "hello.c",
symbols: {
hello: {
args: [],
returns: "int",
},
},
});
flags: string | string[]
The flags is an optional array of strings that should be passed to the TinyCC compiler.
type Flags = string | string[];
These are flags like -I for include directories and -D for preprocessor definitions.
define: Record<string, string>
The define is an optional object that should be passed to the TinyCC compiler.
type Defines = Record<string, string>;
cc({
source: "hello.c",
define: {
NDEBUG: "1",
},
});
These are preprocessor definitions passed to the TinyCC compiler.